Don’t expect to be wowed by the story that much trust me. The ending is lackluster even though you finally get to take care of the antagonist of the previous game. As a companion game it does fill in some of the holes from the previous game but it doesn’t deliver them in nearly the grandiose style you would want, which is especially the case for veteran players who already know what and when many of the key plot elements occur.
RAINBOW SIX VEGAS 2 REVIEWS SERIES
However as the series has grown over the years the plots have unfortunately shrunk in size and adequately as well and Vegas 2 is a clear victim of this. The Rainbow Six series, spawned off the outstanding novel of the same name, has always prided itself in creating an intricate plot that leads to complete and total ass-kickory of the terrorist threat. Thrust back into the operational status when rumors of chemical weapons about to be unleashed in the city of sin, Bishop leads Jung and Walters, Keller’s teammates in the first game, on a series of raids on various locales throughout the city seeking to learn why the attacks are happening. Instead of focusing on Logan Keller, the team lead of the previous game, this new title focuses on Bishop, a customizable character players create at the outset of the game whose background history has him being one of the much liked instructors at the Rainbow team’s headquarters in Hereford, England. They’ve even got some of the same god-awful lines.Despite the sequelistic nature imposed in the title Vegas 2 functions as a companion piece more than anything else. Do AK-47 toting insurgents really have conversations like: Grunt A: “Looks like we might have a situation.” Grunt B: “What kind of situation?” Grunt A: “The killing kind”? Similarly, we were rather hoping we wouldn’t have to spend another ten or so hours of our life with Jung and Michaels, our squad mates from the original, because they bring new meaning to the word ‘wooden’, but sadly, they’re major players in this sequel. The terrorist sound bites have been copied and pasted from the first game, and they were laughable to begin with. In fact, some of the similarities smack of out and out laziness. It works in theory, but can be annoying if you’re looking to add specific weapons to your armoury that require you to play out of character.Īside from these minor changes, and the ability to equip a riot shield, the single player campaign remains largely the same as the original. Conversely, if you like to see the white of your foe’s terrified eyes before making the kill, you’ll advance your close-quarters-combat specialisation and bag more shotguns. So, if you’re partial to picking off enemies from long range, or with headshots, you’ll level up your Marksman skills quicker and unlock more sniper rifles and long-range assault weapons. These three specialist classes reflect the sort of player you are, and as you level each one up according to the way you play, they reward you in kind. Another slight twist to the RPG system is the introduction of ACES (Advanced Combat Enhancement & Specialisation).